Browser-first • Mobile-ready • App-ready

Build Tiboxa as a fantasy idle RPG with room to grow.

A premium browser game foundation with a clean combat screen, scalable structure, local save system, and a UI direction that can later be wrapped into Android and iPhone apps.

Week 1 Playable MVP
Mobile First Touch-friendly UI
Future App Capacitor-ready path
Knight Lv. 4 Forest I
🛡️
Adelion
VS
🐺
Shadow Wolf
Core foundation

What this starter already sets up

Battle Screen Layout

Player vs enemy UI with health bars, stats, controls, and a clean fantasy look.

Save Progress

Local save structure for level, XP, gold, gear, and current zone.

Zone Progression

Forest, Desert, and Dungeon progression structure ready to expand.

App-Friendly Structure

Simple HTML, CSS, and JavaScript architecture that can later be wrapped as a mobile app.

Build path

The recommended roadmap for Tiboxa

01

Visual MVP

Polished browser prototype with class identity, enemy card, and premium mobile UI.

02

Combat Loop

Auto battle, damage, rewards, enemy respawn, level-up, and basic drops.

03

Progression

Gear slots, stronger enemies, stages, save system, and bosses.

04

App Conversion

Wrap the web game into a mobile app package with Capacitor when the base is stable.